He has been creating content about video games for the past 5 years. You can follow Eli on Twitter enricofairme. December 13, Open player menu hit camp and property and click moonshine shack than choose location for 25 gold bars.
How do u buy the shack once you have the gold? The mission is no longer available. Your email address will not be published. Kris says:. February 10, at pm. Sofygen says:. February 6, at pm. CJ Stolte says:. February 2, at pm. A prerequisite to becoming a Moonshiner is to be a Trader first. Upon reaching Trader Level 5, or completing a sell mission, the player is given the option to start Moonshining. A useful tip to becoming a successful Moonshiner is becoming familiar with the Trader role since there are not many differences between the two.
Just like trading, the player collects ingredients and invests in materials to churn out some goods. Once the goods are done, they are sold to a buyer. Some would say that moonshining is easier than trading. Delivering and making a sale is an important part of moonshining. To make a sale, the player drives a delicate wagon that loses goods when damaged.
Driving carefully and making haste is of the essence, but Revenue Agent Checkpoints and rocky terrain are major obstacles in making a sale. If the player is lucky, the Checkpoints would let them pass, avoiding the collateral exchange of bullets. The terrain would still be challenging, however, so in order to make haste without damaging the wagon, a good Moonshiner must know the shortcuts and the best paths to take.
He loses the chance to earn XP and wastes money on something he can do for free. The same rule applies to Moonshiners. The player is allowed to do one Bootlegger and one Story mission to lower the price of the mash. Not only does this increase profits for the sale, but it grants XP as well. Condenser Upgrades significantly increase potential profit. The upgrades allow the production of stronger mashes with no change in mash cost.
Weak, average, and strong mashes will always cost the same. The only difference between them is the time required to produce them, which are 30 minutes, 45 minutes, and an hour respectively.
This time is reduced once Moonshiner Level 15 is reached. A Moonshiner could easily earn back the amount he collectively spent on Condenser Upgrades with about 10 Strong and Flavored Moonshine sales. The similarities between a Trader and Moonshiner don't end with the produce-and-deliver mechanic. This gives them Gold Health, Stamina, and Deadeye depending on the strength and flavor of their produced shine. Additionally, the Bar is a nice ambient place to hang out with the posse.
The Band is purchased separately though. When on missions, exploring, or hunting for treasure chests, a player is sure to run into herb-filled areas. A good Moonshiner would take some time to pick up herbs during their journeys. Even when doing other tasks such as hunting animals for Trading or finding collectibles for Madam Nazar, a successful Moonshiner would have the patience to take down two birds with one stone and pick up herbs in the area of objective.
Having these fill the satchel makes for effortless Moonshining. These are necessary ingredients for flavoring; an add-on that significantly increases sale price. Flavoring also requires some liquor, fruits, and canned goods. She'll give you two missions to set it up for good; one to steal a distillery still, one to rescue Marcel, Maggie's cook, from bandits.
Bring a lot of ammo though; enemies tend to be very numerous in all Moonshiner-related content. Now you've got the equipment and the expert, you'll have to make some moonshine. Head downstairs in your shack to speak with Marcel and make the decisions about what kind of Moonshine he'll be brewing. The process goes through these stages:. If you flavoured your liquor, it'll always go for more, though certain people will pay extra for certain flavours.
You can check these under "today's requests" when looking at flavour options, requests from certain buyers who want specialized hooch. You can make any flavour, but it's best to pick one somebody is actively asking for. When Marcel is done, visit him again and choose the person who is offering the most money for your batch.
Now the sale begins, in which you must drive a wagon to the buyer and avoid interference from Revenue Agents. The important thing to note in Moonshine Selling missions is that you're not just defending yourself from attack, but also the bottles of Moonshine in the wagon, and they are fragile.
Obviously gunfire can damage them, but so can poor driving, even just going too fast up a ramp. Your supply's health is measured by the blue icon at the top of the screen, and when you lose enough health, the bottles start breaking. You'll lose money every time a jug smashes, so you'll want to keep safe.
There's no guarantee you'll have to deal with the Revenue, of course. Usually there's three possibilities: you see them but they ignore you, they demand to check the wagon, or they attack you from the beginning. If you see a roadblock up ahead and they ask you to stop, it's almost a certainty it's about to get into a gunfight, so that's your moment to either make a mad dash through their checkpoint or to blow off as many bowler-hatted heads as possible.
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